![]() Because a vertical swing requires a roller user to jump, falloff tends to affect the vertical swing more often than it affects the horizontal swing. Damage will suffer falloff to as little as 20 HP if the flung ink falls below the Krak-On Splat Roller user. ![]() …a maximum range of 155 DU – comparable to that of the Mini Splatling (130.1-154.1 DU), at which the minimum damage is 40 HP.…a two-hit range of about 120 DU, which is shorter than that of the.…a lethal range of 90 DU, or just shy of two distance lines away in the Shooting Range.Likewise, the Krak-On Splat Roller's vertical swing with no Main Power Up has….Thus, targets who are below a Krak-On Splat Roller user will take less damage than those either above or on the same level. Damage will suffer falloff to as little as 17.5 HP if the flung ink falls below the Splat Roller wielder.Therefore, aiming is still important when using the Splat Roller. Ink flung from an angle greater than 30 degrees to either the left or right will lose damage starting from 28 DU and reach its minimum value at 100 DU.…a maximum range of about 110 DU, at which a minimum damage of 35 HP is inflicted.…a two-hit range of about 100 DU, which is still shorter than the ranges of the other weapons listed above.This range is shorter than that of most other short-ranged weapons, such as both the Splattershot and the N-ZAP '85 (116.99 DU), the Splash-o-matic (110.03 DU), and even the Splattershot Jr. …a lethal range of 80 DU, or slightly more than 1.5 distance lines away in the Shooting Range.With no Main Power Up equipped, the Krak-On Splat Roller's horizontal swing has…. ![]() Both the horizontal and vertical swings of each roller has three ranges: the lethal range, or the maximum range at which at least 100 HP of damage is inflicted the two-hit range, which is the maximum range at which at least 50 HP of damage is delivered and the maximum range, the absolute maximum range at which the roller can deal any damage.The damage inflicted by either the horizontal or vertical swing of any roller, including the Krak-On Splat Roller depends on (1) which roller is being used, (2) the amount of Main Power Up equipped, and (3) the distance between the roller wielder and their target - the closer the target is, the more damage it will take.For this reason, it is also not recommended to rely mainly on rolling to splat opponents. While this is a thorough means of turfing, it is also slower than swimming (1.32 DU/f, or distance units per frame, versus 1.92 DU/f).Holding down while tilting will push the Krak-On Splat Roller along the ground, spreading ink along a wide area and damaging any opponents hit by it.The vertical swing can poke at opponents who are either further back or up above and turf lanes through which to potentially travel. Tapping while in midair will swing the weapon vertically, which flings a longer, narrower swath of ink. ![]()
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